games

Game Over: Why the Console Business Is Doomed

Video-game console makers see motion-sensing technology -- playing Madden NFL 11 by running around your living room -- as salvation. Sorry, guys: Games on smartphones, social networks and in the cloud are going to eat your lunch.

Japanese Anime Puts Crunchyroll on the Fast Path

If you live outside Japan and are familiar with the television series Naruto Shippuden and Tegami Bachi: Letter Bee, then you are, no doubt, also familiar with Crunchyroll, an online video service that provides full length episodes and movies of Japanese anime. The site is quickly signing up viewers all over the English speaking world.

EA Swings at a New Market with Tiger Woods Game

Electronic Arts' Web version of Tiger Woods PGA Tour launches the same week the tainted superstar returns to the links for the Masters Tournament. So far, the beta version has attracted a new generation of gamers: the over-40 crowd.

The Hottest Play in Social Network Games Is M&A

The fastest-growing category in games today is social gaming. Since its start three years ago, the industry is on track to generate over $2 billion by 2012, according to research by ThinkEquity Partners. And yes, VCs are investing aggressively, and the M&A action is heating up.